The Guide team was proud to present our first public demo and playtesting at the Jalloo Festival of Animation and Games in Mirimichi.
Guide demo setup at the games arcade!
Guide team member Rebecca Goodine also spoke on a conference panel about Guide’s development history, explained the project’s core empathetic design, and presented a broader overview of emotional game design in the context of independent development.
Many of the attendees were also kind enough to give us detailed feedback that we will be reviewing and considering as we move into our next phase of development. This event was a very exciting experience, one that has given us renewed energy and excitement for Guide’s future. We would like to extend a special thanks to Brian McGee and Kevin Gallant, who respectively allowed us to speak on an event panel and to showcase our game.
-The Guide Team
If you were unable to attend Jalloo but would like to playtest our technical demo, email firstname.lastname@example.org for a link to the game download and feedback survey.